GroupEdge


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Class Summary

class GroupEdge
{
public:
GroupEdge() ;
void addMatch(int i, int j, float weight) ;
float score(int i, int j) ;
float score(int i) ;
bool isMatched(int i, int j) ;
float score() ;
bool isUpdated_;
protected:
float scores_[9];
float maxW_;
float score_;
}; // GroupEdge

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KEYWORD

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AUTHORS

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CHANGES LOG

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GOALS

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USAGE

		

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GroupEdge() ;

  GroupEdge() ;

Function is currently defined inline.


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void addMatch(int i, int j, float weight) ;

  void addMatch(int i, int j, float weight)                                                                                                                                                                                                                           
;

Function is currently defined inline.


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float score(int i, int j) ;

  float score(int i, int j)                                                                    ;

Function is currently defined inline.


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float score(int i) ;

  float score(int i)                                                            
;

Function is currently defined inline.


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bool isMatched(int i, int j) ;

  bool isMatched(int i, int j)                                 
;

Function is currently defined inline.


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float score() ;

  float score()                                                                             //return score_ / 8 + maxW_;}
;

Function is currently defined inline.


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float scores_[9];

  float scores_[9];

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float maxW_;

  float maxW_;

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float score_;

  float score_;

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bool isUpdated_;

  bool isUpdated_;

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All Members

public:
void addMatch(int i, int j, float weight) ;
float score(int i, int j) ;
float score(int i) ;
bool isMatched(int i, int j) ;
float score() ;
bool isUpdated_;
protected:
float scores_[9];
float maxW_;
float score_;

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Ancestors

Class does not inherit from any other class.

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Descendants

Class is not inherited by any others.

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Generated from source by the Cocoon utilities on Mon Dec 21 11:44:46 2009 .

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