NTuple


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Class Summary

class NTuple
: public vector< unsigned int>
{
public:
NTuple() ;
NTuple(vector< vector< Cell*>* >& elements) ;
float diffAt(unsigned int index) ;
float score() const ;
bool isSmallestParent(unsigned int index) ;
bool isChildAt(unsigned int index) ;
Cell* getCell(unsigned int index) ;
NTuple getChildAt(unsigned int index) ;
void longOutput() const ;
vector< vector< Cell*>* > *elements_ ;
float score_;
protected:
}; // NTuple

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KEYWORD

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AUTHORS

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CHANGES LOG

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GOALS

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USAGE

		

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NTuple() ;

  NTuple() ;

Function is currently defined inline.


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NTuple(vector< vector< Cell*>* >& elements) ;

  NTuple(vector< vector< Cell*>* >& elements) ;

Function is currently defined inline.


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float diffAt(unsigned int index) ;

  float diffAt(unsigned int index)                                                                                                                        
;

Function is currently defined inline.


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float score() const ;

  float score() const                   
;

Function is currently defined inline.


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bool isSmallestParent(unsigned int index) ;

  bool isSmallestParent(unsigned int index)                                                                                                                                                                                                                                                                                                                                                                
;

Function is currently defined inline.


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bool isChildAt(unsigned int index) ;

  bool isChildAt(unsigned int index)                                                              
;

Function is currently defined inline.


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Cell* getCell(unsigned int index) ;

  Cell* getCell(unsigned int index)                                                  
;

Function is currently defined inline.


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NTuple getChildAt(unsigned int index) ;

  NTuple getChildAt(unsigned int index)                                                                                                                
;

Function is currently defined inline.


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void longOutput() const ;

  void longOutput() const                                                                                                                         ;

Function is currently defined inline.


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vector< vector< Cell*>* > *elements_ ;

  vector< vector< Cell*>* > *elements_ ;

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float score_;

  float score_;

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All Members

public:
float diffAt(unsigned int index) ;
float score() const ;
bool isSmallestParent(unsigned int index) ;
bool isChildAt(unsigned int index) ;
Cell* getCell(unsigned int index) ;
NTuple getChildAt(unsigned int index) ;
void longOutput() const ;
vector< vector< Cell*>* > *elements_ ;
float score_;
protected:

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Ancestors

Inheritance chain for NTuple:

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Descendants

Class is not inherited by any others.

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